Part 2: Tequila Revealed!!

Like many readers, I have been waiting anxiously for part 2 of  the Tequila coverage, and the wait has been worth it. To see the initial drawings of Tequila  begin to take life is amazing. Muttpop now has a character vividly illustrated on paper. But how do you take a two-dimensional drawing and make it into a three-dimensional sculpture? It all starts with the turnaround illustrations.

Using the drafting skills he acquired in animation, Gobi created illustrations of Tequila from five different angles (front, back, side, ¾ front, ¾ back). Since Muttpop planned to create the Tequila vinyl toy with a removable poncho, Gobi created TEN illustrations of Tequila (five with the poncho and five without).  Although Gobi’s art style has a distinct roughness to it, Gobi chose to render the turnarounds in a simple line style for the benefit of the sculptor.

Here are a few of Gobi’s turnaround illustrations:












Tequila sems to present  a different look when viewed from the  various angles. He certainly has a tough appearance but yet when I look at him head-on (front view), I see a childlike twinkle in his eyes. Or, maybe it’s just my imagination?

Remember to check back next week for the first glimpse at Monster5’s Tequila toy sculpt!

6 Replies to “Part 2: Tequila Revealed!!”

  1. Very cool design, I’m definitely picking this one up. I love the colors. He’d be cool with a tatoo though. Any idea on how tall this guy will be?

  2. Hmmm I like him but I preferred his mask and eyes in the previous pics.
    And he was better without a mustache, imo. But then he looks more Mexican with a mustache.
    He looks more human now, before he looked like a beast raised by the dessert. Which appealed to me much more.
    Not that I don’t like him now, not critercising either. Just trying to give constuctive feedback 🙂

  3. I think he always had a mustache, but it is harder to see in the concept images. He did look more hulking and energetic before though. I think a lot has to do with the pose they have decided to go with for the figure. It’s not as dynamic as it was in the concept art. I still think it’s a great looking toy. BTW, I really like Gobi’s artwork, reminds me of the art that Capcom does for their video games. Top notch!

  4. Thanks to EVERYONE for the feedback!
    Okkle:
    Although I strongly believe that retaining the tougher, more dynamic style would work GREAT in a traditional action figure (like a solid plastic he-man figure), it’s very difficult to capture that sort of detail in a rotocast vinyl figure.
    I’m pretty sure you’ll be happy with the final results!
    Bort:
    The figure will be roughly 7 inches (17 cm) tall. Not too big, not too small.
    Also, you’ve got some good eyes!
    The mustache was in the original development sketches. It’s just more pronounced in the final toy design.

  5. Thanks for the info Bob. I’m looking forward to the next part of this series.

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